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Emily is a Creative 3D enthusiast specializing in Substance 3D. With a background in product and fashion visualization, she enjoys all aspects of the 3D pipeline but focuses on texturing and look development. Emily is a very destructive person and therefore loves finding non-destructive, procedural methods of working, so she knew from the very start of her 3D career that the Substance 3D applications are the perfect set of tools for her. She is always excited to hear about and discuss the latest 3D Art trends and whether they can enhance current creative workflows, so if you spot her around - come and talk 3D! Emily is working as an Evangelist and Community Advocate at Adobe.


Substance 3D Painter is the 3D industry’s lead texturing software. It allows users to harness the power of a non-destructive workflow as they push their texturing to the next level.

Join Emily Bisset as we take a look at how Adobe's cutting-edge tools such as After Effects and Substance 3D Painter can come together to create some fantastic 3D motion. This session will also include some tips and tricks for using generative AI to help get the creative juices flowing and brew up some inspiration.

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